Design, Behavior, Development

2012-11-13 by Caleb Wright (Meetup)

We are builders, not designer or developers

  • Humans like to compare
    • we think we're good at it...
    • but we're not (apples vs oranges versus apples vs cars)
  • Designing how to think can nudge users down a path
  • Sell the do, not the what

Other resources

TL;DR

I was distracted because the speaker was reading the slides as written. He presented his slides directly from Speakerdeck, so I stopped taking notes. You can browse through his slides to get an idea of what he was talking about.